10k Riders Publishing
Experience & Cases

Experience & Cases

We are 10k Riders, Mobile Games Publisher. We are a team of seasoned professionals, know how to make a hit out of a game and we’ve worked with dozens multi-million scale games, putting our efforts to increase their piece of success.
For example:

  • Gold and Goblins – our core-team have worked with this original casual-core idler-merger from the 1st MVP-test (noteworthy – it was unsuccessful) to the point of making multi-millions of gross profit. We know all the numbers and secret sauces and will help to use best of it for the new, inspired-by-original yet unique game. Current state (Sep 21): $7m of Gross Profits earned.
  • Doorman Story – this game’s idea was suggested and produced by team, currently working at 10k Riders. It was developed by friendly studio from preproduction to release and operations. We’ve manage to provide large-scale high-quality user acquisition, and grow product KPIs at the same time (conducted several product tests that increased LTV by 40%+). State by now (Sep 21): $2.5m of Gross Profit.
  • Idle Evil Clicker – 15M+ installs in a year after release. It earned dozens of millions of Gross Revenue (~$10m in Gross Profits for Sep 21) and helped the developer studio to break new ground. Our experts were responsible not only for quality UA but for live-ops, monetization management, product roadmaps and more. Evil Clicker’s players spend much longer time in the game than the average players of other Idle games.
  • Idle Lumber Inc – our experts has designed meta-game, monetization and content cycles for this specific game. It has reached over 5m installs for less than 3 month after global launch and earned around $1m of Gross Profits for Sep 21.